VR and AR,
built for real work.
A small studio in Pune. We build training simulations, 3D web experiences, and interactive learning content.
About HalfCarrot
HalfCarrot is a small XR studio based in Pune. We build VR and AR applications, mostly training simulations for healthcare, manufacturing, and education. We take on work where being inside something beats reading about it.
Our Mission
Make immersive training cheap enough that a mid sized company can justify it, not just an enterprise with a lab budget.
Our Vision
Fewer people learning on live equipment, live patients, or live sites.
What We Do
What we actually get hired to do.
VR and AR Development
VR and AR applications for training and simulation, built end to end and shipped on Quest, PC VR, or mobile.
WebXR and 3D Web
3D that opens in a browser. Nothing to install, and it works on a phone.
Interactive Experiences
Interactive 3D for explaining things that are hard to describe in a slide. Machines, sites, processes, data.
Corporate eLearning
Training that is scenario driven and actually memorable, instead of another click next slideshow.
3D Asset Creation
3D models and animation built light enough to hold frame rate on the device you are targeting.
Scoping
Working out whether XR is worth it for your case, and what it would cost, before anyone starts building.
Our Work
A showcase of our recent projects in spatial computing and immersive web.
Client Stories
A couple of people we have worked with.
"We had a fantastic experience working with Mazhar! He went above and beyond on the project and found a solution to a problem that was new to him. He takes challenges head-on and makes it a point to deliver. I highly recommend working with Mazhar!"
Monal Jaiswani
Founder, LeadUpp"Really impressed by professional approach to work and flexibility."
Kushal Mudaliyar
Co-Founder, SwachhAIOur Process
How a project usually runs.
Discovery
We work out what someone needs to be able to do at the end, what hardware you have, and what the budget allows.
Design & Prototyping
A rough playable build early, so you can feel the interaction before we spend time making it look good.
Development
We build it in Unity or WebXR depending on where it has to run, and keep it inside the frame budget of the target device.
Deployment & Support
We help you roll it out, then fix the things real users trip over.
Get in Touch
If you have something in mind, email hello@halfcarrot.net or use the form below.